Data type to contain the Friendly name attribute.
More...
#include <device_information.h>
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struct | Unit |
| Data type representing a unit0's friendly name. More...
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std::vector< Unit > | units |
| Device unit's friendly names.
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static constexpr uint16_t | min_size = sizeof(uint8_t) |
| Minimum pack/unpack required data size.
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Data type to contain the Friendly name attribute.
Definition at line 158 of file device_information.h.
◆ changed()
float HF::Core::DeviceInformation::FriendlyName::changed |
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const FriendlyName & |
other | ) |
const |
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inline |
This method is used to get the percentage of change that the attribute has in relation to the value present in other
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- Parameters
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[in] | other | attribute holding a previous value. |
- Returns
- float indicating the percentage of change.
Definition at line 199 of file device_information.h.
References UNUSED.
#define UNUSED(x)
Helper macro to remove warning about unused function/method argument.
◆ compare()
int HF::Core::DeviceInformation::FriendlyName::compare |
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const FriendlyName & |
other | ) |
const |
Compare this attribute with the given attribute in other
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This method should return < 0 if this attribute is less that, 0 if it is equal and > 0 if greater that the other
attribute.
- Parameters
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[in] | other | attribute to compare to. |
- Return values
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<0 | if attribute less than other ; |
0 | if attribute equal to other ; |
>0 | if attribute greater than other . |
◆ pack()
uint16_t HF::Core::DeviceInformation::FriendlyName::pack |
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HF::Common::ByteArray & |
array, |
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uint16_t |
offset = 0 |
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) |
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Write the object on to a ByteArray so it can be sent over the network.
The buffer passed in MUST have enough size to hold the serialized object, e.g.,
Serializable obj;
ByteArray payload(obj.size());
obj.pack(payload);
- Parameters
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[in,out] | array | ByteArray reference to write the object to. |
[in] | offset | offset to start writing to. |
- Returns
- the number of bytes written.
◆ size()
uint16_t HF::Core::DeviceInformation::FriendlyName::size |
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const |
Number bytes needed to serialize the message.
- Returns
- number of bytes the message requires to be serialized.
◆ unpack()
uint16_t HF::Core::DeviceInformation::FriendlyName::unpack |
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const HF::Common::ByteArray & |
array, |
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uint16_t |
offset = 0 |
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) |
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Read a message from a ByteArray.
- Parameters
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[in] | array | ByteArray reference to read the message from. |
[in] | offset | offset to start reading from. |
- Returns
- the number of bytes read.
The documentation for this struct was generated from the following file: